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Simon the sorcerer 2 music
Simon the sorcerer 2 music









simon the sorcerer 2 music

Talk to the joke seller and Simon will exit the store. Pick up a joke book on the counter when the joke seller tries the gorilla head on - he would not see you then. Joke Shop - Enter the Joke shop on extreme left of screen. There are 3 silver sovereigns in 1 gold sovereign, so 9 divided by 3 = 3 Gold sovereigns in a royal crest.Īs a reward, the ironmonger gives you a left handed crowbar.įat Bloke - Exit to the right and see the fat bloke selling cloths. How many gold sovereigns in a royal crest? There are 45 dollars in a royal crest and there are 5 dollars in a silver sovereign. 16 groats x 16 pence = 256 pence which is equivalent to 1 dollar.ģ. What is 16 groats in dollar? There are 16 pence in a groat. So 5 dollars x 3 silver sovereign = 15 dollars.Ģ. How many dollars in a gold sovereign? There are 5 dollars in a silver sovereign and 3 silver sovereign in a gold sovereign. Help him with the currency conversion on his tax return. Ironmonger - Talk to the dwarf Ironmonger twice. Street of Traders: Pick up the poster for the dance instructor. The dancers are out a dance instructor and they will put the poster up again for a new one. Talk to Malcolm, the accordion player and give him the baseball bat. If the dance is too long try talking to the accordion player and the dancers until Simon says that he will watch the dance. Town Square: Wait and watch the Moor., I mean Morris dancers. Exit the scene and go to the Town Square. The guard informs you that the king is looking for a wizard and the competition is in the park in center of town. They will eventually explain the currency system of the land. The map can be scrolled right and left.Ĭastle: Talk to the guards in order to get in the castle. Exit the scene at either the north path or the building on the right to the Map of the world. Go back in the store (press F10 to see the hotspots) and pick up the baseball bat and the grass green dye. Simon's adventure begins.Ĭalypso's Magike Emporium: Outside Calypso's emporium, look at the poster about the magic tournament for a Royal Wizard. To be sent back, Calypso needs a powerful fuel called mucusade that is in the castle and Simon goes out to find it. Simon, now older entered the wardrobe and got sent inadvertently to the Calypso's Magike Emporium instead of Sordid's Fortress of Doom. They sent a magic wardrobe, a transportation device to Simon's bedroom. Sordid appeared and took Runt as his apprentice to conquer the world. Found out by Runt's father, the book was burned and thrown into a magic pentagram on the floor. Now, in the other world, a young boy named Runt was reading the magic book of Sordid, the evil sorcerer. His adventures were assumed as a bad dream. The inventories that can be picked up are colored bright yellow in the walkthrough.Īfter his adventures in Simon the Sorcerer 1, Simon back in his time was treated by a psychiatrist. To save, type in the name you want to describe the saved game and press enter. Using the postcard will bring up the main menu of save, load, quit and continue. The sound effects, background sound effects, text and music can be toggled on and off by pressing S, B, T and M, respectively. Using the map will bring Simon automatically to different places. Pressing F10 will show all the items in the screen that can be interacted with, a very helpful feature. On the right side, the verb icons are talk to (open mouth), wear (hat), use and with (hammer and the most commonly used icon) and give and to (a present). The verb icons on left side are Push/pull (Simon with chest), look at (magnifying glass), open/close (box with lid) and magnet (pick up). To perform an action first select the verb icon, then the object you want to use the verb on and then click the left mouse button. The item is identified on the ID bar above the verb icons and the inventory, when the cursor is over the item. The game manipulation is by clicking a combination of a verb selection and an item in the display area. Game play: Please read the manual. The game is mouse driven.











Simon the sorcerer 2 music